Camp - Minecraft

Description

Lecture 1

BASIC MOVES & THE AGENT

Lecture 2

SEA TURTLE ASSISTANCE

Lecture 3

POLAR BEAR RESCUE

Lecture 4

PANDA'S PROTECTED HABITAT

Lecture 5

GRAY WOLVES

Concepts Covered

Model the way programs store and manipulate data by using numbers or other symbols to represent information.

Develop plans that describe a sequence of events, goals, and expected outcomes.

Debug, (identify and fix) errors in an algorithm or program that includes sequences and simple loops.

Compare and refine multiple algorithms for the same task and determine which is the most appropriate.

Create programs that include sequences, events, loops, and conditionals.